dc.description.abstract | This book, Intelligent Design of Interactive Multimedia Listening Software, offers a unique way for designing and developing efficient and cost effective multimedia listening applications for the learners of any language (e.g. English, Arabic, Chinese, Spanish, Japanese, Russian, French, German, Kurdish, Turkish, Persian, Italian, Portuguese, Hindi, Urdu, Greek, Hebrew etc.) that is taught/learnt as a second/foreign language.
The fourteen chapters of the book, - which are authored by experts and specialists in the field of
CALL and the design and development of interactive multimedia listening software as a part of SLL/
FLL from a wide range of different countries -, cover (a) SLL/FLL and CALL overview theories, hypotheses, approaches and trends, (b) efficient design principles and guidelines for design of different elements of interactive multimedia listening software such as annotations, optimum combinations, tasks, activities, instructions, (reading) texts, captions, self-assessment tests, unfamiliar items, glossaries, aural texts, speech rate, and other relevant design issues, and (c) pertinent tools, applications and resources.
These chapters present the results of original and empirical research covering these areas. In the same way, the chapters report results of both quantitative and qualitative empirical data on the actual design and development of a wide range of digital elements (or their optimum combinations) of interactive multimedia listening environments.
Intelligent Design of Interactive Multimedia Listening Software provides readers (i.e. undergraduate
and post-graduate language and computer students; language and computer based education teachers, tutors, lecturers and researchers; educational institutions; commercial software companies and software developers, and individual software developers) with the most up to date compiled research, findings and practical design principles and guidelines in the field of multimedia listening software. This unique compiled book will enable all linguistic and computer based education scholars, students, institutions; software companies and software developers not only to better understand efficient and effective software design and development principles and guidelines, but also to empower them to design and create efficient cost effective multimedia listening software for any language as a part of SLL/FLL. | tr_TR |