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Toplam kayıt 41, listelenen: 5-24
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Creating effective web pages for the learners of English as a second language. The Researcher, 2(1), 27-41, UK.
(The University of Manchester, School of Education, 1999)This paper discusses some importanl issues concerning the creation of web pages. Before focusing on the core of this article, firstly a def nition of the Internet will be given. Secondly, what the Internet can offer the ... -
Customization of feedback for language teaching and learning in multimedia environments
(University College Dublin, Ireland, 2010)This study aims to present the pedagogical and design principles that might help us to more effectively design and customise feedback in interactive multimedia language learning environments. While so doing, some examples ... -
Design and Development of Interactive Multimedia Listening Software
(2016)Design and Development of Interactive Multimedia Listening Software explores the latest research-based development and design innovations for multimedia listening programs to assist students in second-language learning ... -
Design of cultural differences in hypermedia environments
(2014)In this article, initially, the definition of the relevant terms such as culture/cultural differences and hypermedia will be focussed on. Later, the role and importance of the inclusion and design of cultural differences ... -
Design of feedback in interactive multimedia language learning environments
(Linguistik Online, 2012)In interactive multimedia environments, different digital elements (i. e. video, audio, visuals, text, animations, graphics and glossary) can be combined and delivered on the same digital computer screen (TDM 1997: 151, ... -
Design of language learning software
(2013)In this chapter, the authors focus on the principles and guidelines that should be borne in mind when designing and developing (interactive multimedia) language software for foreign language learning. The stages of software ... -
Design of Multimedia Elements: Dual-Coding in Designing Listening Software.
(2016-05-16)ABSTRACT: In interactive multimedia environments (IMEs), a wide range of digital elements (i.e. video, audio, text, still or motion visuals – pictures/images/graphics/figures/animations-, captions, glossaries, icons, help, ... -
Design of multimedia listening software: Instructions, tasks, texts and self-assessment tests
(2015)In this chapter, the principles and guidelines that should be borne in mind when designing and developing some digital elements such as ‘instructions’, ‘tasks’, ‘(reading) texts’ and ‘self-assessment tests’ in interactive ... -
Design of multimedia listening software: Unfamiliar items, glossary, aural texts and speech rate
(2015)This chapter focuses on the principles and guidelines that should be borne in mind when designing and developing some digital elements of interactive multimedia listening software such as ‘unfamiliar items’, ‘glossary’, ... -
Design of pre-listening tasks in hypermedia environments
(2015)In this article, firstly the definition of autonomy will be slightly touched on. Secondly, the categorisation of autonomy will be briefly made. Mainly and finally, what need to be taken into account in order to be able ... -
Design of the while listening activities in multimedia listening software
(2015)This chapter focuses on the design of the while-listening activities while designing and developing interactive multimedia listening software (MLS) that aims to enhance language learners’ listening skills as a part of ... -
Design of the while-listening tasks in autonomous hypermedia environments
(2015)In this article, firstly the definition of autonomy will be briefly touched on. Secondly, the categorisation of autonomy will be shortly made. Mainly, what needs to be taken into account in order to be able to design ... -
Design of the while-listening tasks in autonomous interactive multimedia software
(ICIT, 2012)In this article, firstly the definition of autonomy will be briefly y touched on. Autonomy is defined by Cotterall (1995: 195) as ‘the extent to which learners demonstrate the ability to use a set of tactics for taking ... -
Factors affecting listening
(2014)In this chapter, the author looks at the difficulties that stem from listening materials in terms of affecting listening. To be able to select or create effective listening materials, some of the vital points that need to ... -
Hypermedia and its’ role in learning
(2015)In this article, initially, the definition and outstanding aspects of the relevant terms such as multimedia, multiple media, interactive multimedia (IMM) hypermedia and adaptive hypermedia (AHM) will be focussed on. ... -
Intelligent design of captions in interactive multimedia listening environments
(2015)In this chapter, 48 language learners’ perceptions towards the presence of captions at the first listening (i.e. the while listening stage) in an IME that aimed to enhance the language learners’ listening skills as a part ... -
Intelligent design of interactive multimedia listening software
(2015)This book, Intelligent Design of Interactive Multimedia Listening Software, offers a unique way for designing and developing efficient and cost effective multimedia listening applications for the learners of any language ... -
Intelligent design of the post-listening tasks in multimedia listening software
(2015)The objective of this chapter is to clearly demonstrate through concrete examples how affective and efficient post-listening tasks for autonomous intermediate and upper-intermediate (intermediate) language learners can be ... -
Learners' attitudes to repetitious exposure in multimedia listening software
(The EUROCALL Review, 2011)The positive effects of using different types of listening texts (i.e. audio, video) in listening enhancement as a part of foreign language learning are already well known (Turel 2004: 178-84, Tschirner 2001: 310, Ridgway ... -
Learners’ attitudes towards the use of CALL for listening enhancement
(IETC, 2010)In multimedia listening software, different digital elements (i.e. video, audio, visuals, text, animations, graphics, glossary and feedback) can be combined and delivered on the same computer screen. This enables more ...